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GS2000D.LHA
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Gunship2000EditRoster.doc
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1994-11-27
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3KB
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89 lines
Ok well I'm no craker and my name is probably like an ant compared to
the Grates such as IBM and FFC but I just thougt some people might
like to know how to edit the roster in Gunship 2000...
This is what I'v figured out.....
The Codes in the Light green box
02020202 020200202 These represent how many And what meddles you
have.....
The Code the the Dark Green Box
0900 This represents your rank...
The Code in the Yellow box
100 this represents you status i.e. Active inactive dead shit like
that. All you have to know is that ...100... = Active...
If you figure anything else out leave me a message on Beyond Paridise
at +212-888-4773 in the USA... Cool ok
Xelsed out.
GS2000 Amiga V3.01
==================
This file contains late breaking information essential to the play of
Gunship 2000.
Deep Strike Mission
To end a deep strike mission you must fly over the yellow line at the edge of
the map. Carry on until you reach the edge of the map and you will be
prompted to end the mission.
If it was a wingman mission you should ensure your wingmen have either
exited the arena or are exiting in your formation. If you are prompted
to end the mission and there are still active members of your unit on the
map, just answer no (N) and you will be given the opportunity to command
the members of your unit who are still in the arena.
Never Write protect your playing copies of GS2000 as the program needs
to save the roster information to your disks.
If you receive a file error while playing GS2000 do not worry this just
means Amiga DOS has failed to read a file. The program will exit and need
to be reloaded to carry on playing. If this problem persists re-copy your
disks from the originals (remember to never run from the original disks).
Bases and Wingmen
Wingmen have to be instructed to land at bases by use of the B-key. If you
wish them to land at a FARP press the B-key twice.
Manual page 40
Use Shift-F7 to move remote camera up.
Use Alt-F7 to move remote camera down.
In Training mission only :
Use Shift-F8 for reverse tactical view on Primary target.
Use Alt-F8 for reverse tactical view on Secondary target.
Manual page 46
Press selector #2 to switch to current lock.
Press space bar to select next weapon.
Press the R-key (not the G-key) to re-group wingmen.
Press the W-key to toggle co-pilot weapons free/hold.
When weapons are on hold the targeting box will flash slowly. When
the copilot requests permission to fire the targeting box will
flash rapidly.
Manual page 60
Player/wingmen missiles are indicated by a FLASHING yellow dot.
Once enemy units have been visually identified by you or your wingmen,
they are plotted on the main map.
Manual page 70
When trains reach the end of the track, they will reverse their
direction.
Manual page 77
Shift-C to drop players cargo.
This allows the player to drop cargo whilst flying over the drop zone
in the 3D world.